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Jakub Sporek Animations

Jakub Sporek Animations

3D Artist at your service.

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    Author: jakubsporek

    Cutout paper character animation for DAS

    I was lucky enough to be a part of the beautiful DAS project, which was made at the ProgressiveFX studio in Prague. What I did were the… Read more “Cutout paper character animation for DAS”

    04/02/2016 by jakubsporek

    New Website

    Ok, the most lame post is this one. To promote your new website on your new website in the news section of your new website. But hey!… Read more “New Website”

    28/01/2016 by jakubsporek

    KiDS ViDS – video channel for your kids

    I know I haven’t written some good useful tutorial in a while, but here’s the reason: Apart from working for real to provide food for my family,… Read more “KiDS ViDS – video channel for your kids”

    02/10/201526/01/2016 by jakubsporek

    Pixar’s Renderman for free, PRman for everyone!

    This press release produced a lot of noise in the animation community. Pixar is to release PRman for free (for non-commercial use).  On Twitter there was a… Read more “Pixar’s Renderman for free, PRman for everyone!”

    05/06/201408/02/2016 by jakubsporek

    Maya Tutorial: 02 How to create a sphere from a cube

    In case you accidentally clicked “cube” instead of “sphere” in the last tutorial, nothing is lost. I hope you didn’t do anything stupid afterwards, had a good long… Read more “Maya Tutorial: 02 How to create a sphere from a cube”

    31/05/201408/02/2016 by jakubsporek

    Maya Tutorial: 01 How to create a sphere in few easy steps.

    I decided to write a series of Autodesk Maya tutorials. Very useful ones, obviously. Let’s start with showing you how to create a sphere in Maya. (First… Read more “Maya Tutorial: 01 How to create a sphere in few easy steps.”

    30/05/201408/02/2016 by jakubsporek

    Animations – Olmíci

    During the summer of 2011, I have led the 3D production of TV spots for Olma Olomouc. I was responsible for delivery of six 10-sec animations in a… Read more “Animations – Olmíci”

    14/02/201213/04/2016 by jakubsporek

    True photometric Lights in Maya and Linear Workflow.

    Ok, here is my contribution to the Maya community. Now for physically-correct use of photometric lights built-in Mental Ray (as for Maya 2011 goes). I assume you… Read more “True photometric Lights in Maya and Linear Workflow.”

    07/12/201008/02/2016 by jakubsporek

    Anomalia — učitelé z Pixaru.

    Abych teda dokončil zápisky z workshopu charakterové animace v Litomyšli, protože je mi jasné že z tohoto skvostu moderní literatury bude čerpat ještě několik příštích generací, tak… Read more “Anomalia — učitelé z Pixaru.”

    15/10/201026/01/2016 by jakubsporek

    Anomalia, workshop charakterové animace.

    Sem si říkal, že i když má tento workshop svůj vlastní blog, tak i přes to napíšu nějaké své poznatky. Tahle anomálie (to znamená workshop charakterové animace s učiteli… Read more “Anomalia, workshop charakterové animace.”

    11/08/2010 by jakubsporek

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    Animation, especially character animation, can be really difficult. Computers don't do it for us with the click of a magic button. That's why good animation or motion design takes so long to create.
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